3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 3354|回复: 4
打印 上一主题 下一主题

[求助] 求救..MP进去出错

[复制链接]

0

主题

161

帖子

230

积分

中级玩家

Rank: 3Rank: 3

贡献度
16
金元
1659
积分
230
精华
0
注册时间
2008-10-19
跳转到指定楼层
主题
发表于 2009-8-25 14:44 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
WolfMP 1.2.341468  win-x86 Aug 14 2009 15:31:05
1 _, i: f) O% R1 c0 i/ o: Y$ N( d3007 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
& K: M3 C) s; t! q1 p; {! l2 logical CPUs
: J" Y$ ^4 R3 \3 j2 physical CPUs4 w' v. J* u( [# w: _+ _4 a
HT not available( S- _2 v; b1 q6 S; i8 x
3072 MB System Memory
$ S) c/ a+ u( \+ E512 MB Video Memory
* p8 z1 S% j+ W# FInitializing performance queries2 k- T* F6 d) s2 D
Winsock Initialized
6 u. t, k  H+ @& t1 S1 QFound interface: {9CE9427D-EA83-404B-B00E-54F2DDC1C3C9} Infoscape virtual NIC Adapter V9 - 数据包计划程序微型端口 - 0.0.0.0 NULL ip - skipped9 g+ M3 y1 W2 d" @
Found interface: {D938A056-B41D-449D-B04C-E19BB1FB9397} Realtek RTL8168C(P)/8111C(P) PCI-E Gigabit Ethernet NIC - 数据包计划程序微型端口 - 192.168.1.102/255.255.255.0# U9 \4 S. ?  y
Sys_InitNetworking: adding loopback interface
" i6 Z2 g6 n, sWolfMP using MMX & SSE & SSE2 & SSE3 for SIMD processing' M' o+ B0 n; K8 W9 W  b
enabled Flush-To-Zero mode! G* c$ k" ]6 s9 A% O9 U. t
enabled Denormals-Are-Zero mode
. r! r, y. o# M) k5 n------ Initializing File System ------
! W* k8 ]* d; _! @) B) s6 CLoaded pk4 D:MPbasepak0.pk4 with checksum 0x3b749b21 W0 z$ S4 X, h$ H
log file 'console.log' opened on 2009-8-25, 14:42:13
! g4 B0 H+ p$ C6 o& j: a; c4 ~si_version: WolfMP 1.2.341468  win-x86 Aug 14 2009 15:31:05
. U! U* x0 n- x# wg_version: ; Y9 x3 X8 F8 ~$ w( L, J/ n) ~
Unknown command 'path'
9 B  c/ H/ Z) e& K# u! u/ ~Loaded pk4 D:MPbasepak1.pk4 with checksum 0x3db1ee16
6 w$ T8 g" G3 }4 G  V  bLoaded pk4 D:MPbasepak2.pk4 with checksum 0x8df1604a
7 U1 i$ y7 ~4 V& V/ eLoaded pk4 D:MPbasepak3.pk4 with checksum 0xa7694924
* ]8 F! T+ x7 f* s9 k4 uLoaded pk4 D:MPbasezpak_english000.pk4 with checksum 0xc6f640b7' R$ ^3 m8 n2 s" ^' S
Current search path:: y9 g! j2 \4 A6 Y1 j/ q
d:My Documentsid SoftwareWolfMP/base
  j2 w; b6 Y, t9 LCocuments and SettingsAdministratorLocal SettingsApplication Dataid SoftwareWolfMP/base" d* {6 V7 m' i6 K  c, W7 V
D:MP/base
1 S: e* m* I% \  uD:MPbasezpak_english000.pk4 (553 files)* X$ k7 a6 u$ p& U
D:MPbasepak3.pk4 (143 files)
1 N4 a) A" w' ?- N7 S1 _D:MPbasepak2.pk4 (28 files). X$ B/ g" w$ B1 X+ B* b
D:MPbasepak1.pk4 (3890 files)" E( u- o7 ^9 x8 ^  ]' c2 \
D:MPbasepak0.pk4 (18504 files)
8 [+ n- g6 Z+ R" v; I( \$ kgame DLL: 0x0 in pak: 0x0
4 x  e9 o( C3 D6 mAddon pk4s:# M$ X. T# y  g9 j2 x3 b
file system initialized.
0 g3 H8 k8 `4 d/ @--------------------------------------8 u  @! o$ ^7 T. c! @  @) D
----- Initializing Decls -----7 }$ V7 E6 ], N1 S) c, }
Loading guides.... 34 loaded" `& a& l. W, S9 f% C+ z" X$ Y
------------------------------1 E9 z* r9 c, V' z' E& l# i
execing 'defaultconfig.cfg'
6 @8 @1 ]+ A* x8 u4 Iexecing 'default_keys.cfg'
7 r- t* C. `5 h4 Qexecing 'default_360.cfg'
8 h" ^7 i& s  f# q3 A9 fexecing 'default_settings.cfg'
3 V+ t7 \8 I* b2 ]! l$ b2 ar_megaDrawMethod is read only.) H  F% B- k# H' X! _, c, K9 y
couldn't exec 'wolfconfig.cfg'
3 `+ _# _2 Z1 b7 bcouldn't exec 'wolfbinds.cfg'
3 J# L. I$ l" b9 V: b0 t$ a& vexecing 'autoexec.cfg'
5 ]  T5 \& M6 V4 Y# GVendor:10DE Device:0622
8 T7 ?4 Y- w% L. Q  v+ BDetected
" P" W" B$ B2 C        2 3.01 GHz CPU
' f5 s+ @3 m7 R6 l! u        3072 MB of System memory' u$ i' L& X/ l% o) @: E2 U
        512 MB of Video memory on an optimal video architecture" J- `  F. `! h( s
  ^2 G6 R7 @8 Y; f- g) ~
This system qualifies for High quality!% u0 E9 @  m& q7 \9 G# q0 L
execing 'specs/highspec.dat'9 W- ^, G5 U' i8 V$ Z
execing 'specs/highspec_cpu.dat'
& s+ {; q1 w- g/ X. Mexecing 'specs/highspec_gamedetail.dat'; i/ ^% a) H  S4 x, N& N, D; K% U& I
execing 'specs/highspec_gpu.dat'/ [$ D: `4 a& Y8 j1 \8 _. Y; ]
execing 'specs/highspec_gpudetail.dat'
9 }: c% G- }/ zexecing 'specs/highspec_lighting.dat'. [0 b$ V; t8 R9 Y# e) E
execing 'specs/highspec_foliage.dat'
# P. B* @4 v. Q, }Vendor:10DE Device:0622
, ~. d, Q) j6 p; C2 @/ i1 eexecing 'specs/highspec_foliage.dat'5 f4 W) O/ |  ]) D5 {6 v0 Q' _$ s
Failed to open server license code file for reading.
+ J! O) d% N( g( IInitializing OpenGL subsystem
( p. W/ z  ]# J...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
) l8 s2 G5 g6 i% ]$ W4 z& a...initializing Windows Terminal Server API
) s9 G7 g6 P1 T2 `0 W; m' U...registered window class
) `: _" R0 y5 I2 C* \5 T! }...registered fake window class
! r& Z" U: N; w2 l( @$ D...calling LoadLibrary( 'opengl32' ): succeeded
! e. m$ W. i  {# ~& ^...initializing QGL
2 ]# W% M! e( L$ v------- Initializing renderSystem --------
: W1 b; o- ]% K- u7 Y0 ?----- R_InitOpenGL -----! G4 D% i6 m0 R2 B! o
X..GL_ARB_multitexture not found
$ A" @- S% M/ R! m" yX..GL_ARB_texture_cube_map not found1 C( k( T% a4 c4 b0 ^6 n
X..GL_ARB_texture_non_power_of_two not found9 O, s- h$ `  W3 [- ~, a& b) P4 ~
X..GL_ARB_texture_compression not found
' [' h% D2 h! lX..GL_EXT_texture_filter_anisotropic not found
4 w7 v* G% |: h, B% e3 A...using GL_1.4_texture_lod_bias
% v0 n9 T# q3 b* |4 K1 GX..GL_EXT_shared_texture_palette not found" z  y$ e8 \0 p1 a" s+ Y: v, L
X..GL_EXT_texture3D not found6 S, u4 t' s- M8 j
X..GL_EXT_texture_rectangle not found, Q2 U+ S7 u) \
X..GL_ARB_texture_rectangle not found" h& L6 _( i' f+ R2 G. a0 T7 e
X..GL_EXT_stencil_wrap not found
$ E  f' R; J) r" u9 N- ^) o3 t+ ]X..GL_EXT_stencil_two_side not found& S) Z9 ?& _1 E4 ]  [0 v* t
X..GL_ATI_separate_stencil not found
7 k/ q" h/ p" S6 M' d, W4 u- TX..GL_ARB_vertex_buffer_object not found% u7 J/ X2 b4 F0 a! l% l9 |
X..GL_ARB_vertex_program not found3 ]3 _' V9 k  T: q+ d
X..GL_ARB_fragment_program not found# k+ [( ?* Y. R" w, k  Y
X..GL_EXT_depth_bounds_test not found0 p4 d0 `' ^8 |$ L0 U
X..GL_ARB_point_sprite not found- v: x- |$ |6 X6 X# ?- r
X..GL_ARB_occlusion_query not found
4 y8 |7 X) T7 D- w, J$ e" J3 tX..GL_EXT_framebuffer_object not found2 `6 V8 }# R. `. @3 @
X..GL_EXT_packed_depth_stencil not found
- P/ }5 B$ J& F4 b1 T* }; eX..GL_EXT_blend_minmax not found
' i9 I& D: [- H1 q  h+ d  P( mX..GL_ARB_multisample not found) s% B3 @" q9 E/ j* S0 b
X..GL_ARB_shader_objects not found* q1 r' u$ B2 k" T. P7 J
X..GL_ARB_vertex_shader not found$ k$ b7 [4 z) k" ?# ~! y3 y
X..GL_ARB_fragment_shader not found
% k1 D6 z$ t7 b8 b: eX..GL_ARB_fragment_program_shadow not found8 {4 G, L1 F% O* u8 x  p) |
X..GL_ARB_shadow not found- n8 D- `$ L- O; ^/ _5 F3 O
X..GL_ARB_depth_texture not found* y4 `( ^1 ?* f  n/ H3 a3 R
X..GL_EXT_gpu_program_parameters not found7 c3 C, ^& R, [, I0 S$ |
idFile_Permanent::Write: 0 bytes written to diag.txt# L& r" u* }; s+ W  q% u% J  b
idFile_Permanent::Write: 0 bytes written to diag.txt1 `7 {* G% m, t4 z
idFile_Permanent::Write: 0 bytes written to diag.txt2 h3 K: a9 v$ O
idFile_Permanent::Write: 0 bytes written to diag.txt9 ^$ @3 {% K# H4 j& u
idFile_Permanent::Write: 0 bytes written to diag.txt
5 C1 m, ^" E" c& q1 ?. {3 YidFile_Permanent::Write: 0 bytes written to diag.txt
( _! ?2 _/ J  `. q& ?. N, W4 ZidFile_Permanent::Write: 0 bytes written to diag.txt
9 {) U: o4 B& Y4 x) zidFile_Permanent::Write: 0 bytes written to diag.txt
  v0 O/ I$ |# QidFile_Permanent::Write: 0 bytes written to diag.txt
6 Q2 J% L( a9 R# H- RidFile_Permanent::Write: 0 bytes written to diag.txt9 h% C1 I( [- v9 [; z9 W
idFile_Permanent::Write: 0 bytes written to diag.txt
' S" w" Z8 z7 \3 I. jidFile_Permanent::Write: 0 bytes written to diag.txt
3 W1 |% Z! e1 G' Y+ `% v8 UidFile_Permanent::Write: 0 bytes written to diag.txt5 E, ~" u* m) M4 ?
idFile_Permanent::Write: 0 bytes written to diag.txt
+ d- ]1 P% J1 A& O9 aidFile_Permanent::Write: 0 bytes written to diag.txt
* S7 g; y( Z! S9 d% O0 g/ f  EidFile_Permanent::Write: 0 bytes written to diag.txt
0 z# _% c  R0 x! T0 r! gidFile_Permanent::Write: 0 bytes written to diag.txt
4 E4 a9 j; I( p& [; q0 l' x' WidFile_Permanent::Write: 0 bytes written to diag.txt  k3 ]% C1 E6 d# ?
********************
& V( A/ m/ G/ ^( M$ `( E! YERROR: The current video card / driver combination does not support the necessary features: GL_ARB_multitexture GL_EXT_texture3D GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_vertex_program GL_ARB_fragment_program
6 _' R5 s( p3 m# n********************
+ ^! V4 }9 \7 G# }$ s9 P--------------- BSE Shutdown ----------------$ C+ A) L$ y. t0 p6 z" V  N
---------------------------------------------( R4 W5 r0 y/ A  h, G8 V6 C
Shutting down OpenGL subsystem& d+ A- l- P9 w4 _# h2 c3 y& H
...releasing DC
& ~" f& g( C1 ?2 t9 n...destroying window
. L9 f, T4 V6 \  T( m...resetting display
) z3 o# u" D3 v; W...shutting down QGL
) g; a1 v4 ^& v+ u% H/ n. y...unloading OpenGL DLL
. [7 [. s5 B) N...unloading Windows Terminal Server API DLL+ o2 b+ q5 d6 R3 [
idRenderSystem::Shutdown()! ]) ~' J: L3 o( }1 j8 J0 l5 d
Shutting down performance queries: x: X/ Q) h% _8 B4 O" Q4 ?8 n
Error during initialization
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-5-8 05:47 , Processed in 0.028484 second(s), 15 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表