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提示: the OpenGL driver doesn't support wglChoosePixelFormatARB& z1 s; T0 w! y
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详细的:WolfMP 1.2.341468 win-x86 Aug 14 2009 15:31:05% R; t @: u; j9 s: \5 M& c
2533 MHz Intel CPU with MMX & SSE & SSE2 & SSE3: Q4 D5 S, J, P+ Q/ B3 i
2 logical CPUs/ j5 y/ n( O$ A& Q
2 physical CPUs
! h9 C7 i, ]" aHT not available1 m( X9 ^3 d+ f7 [8 @
3328 MB System Memory
" ^" {2 F* R: _5 c" L5 {512 MB Video Memory- A* B# z* b. _9 [6 ~/ n
Initializing performance queries( z. n' v' i3 K0 P8 Y
Winsock Initialized
* s+ i# s) a; d2 ]$ H6 a) pFound interface: {3E464DD8-A773-4A3B-AF92-BF9D064646CF} IPvE Adapter - 0.0.0.0 NULL ip - skipped
; p* A$ i6 h* C0 c/ T2 R: vFound interface: {09661F5C-FB9D-4FD2-8441-BD86800F8C93} TAP-Win32 Adapter V9 - 0.0.0.0 NULL ip - skipped
5 \9 }0 {% K% Q# M, i: ^Found interface: {F6BC6444-8B20-4354-85CB-C961B43ACC4C} Atheros AR8121/AR8113 PCI-E Ethernet Controller - 192.168.0.5/255.255.255.0
+ h2 l6 {% T0 pSys_InitNetworking: adding loopback interface
7 E6 }% A) d e; x4 o5 `WolfMP using MMX & SSE & SSE2 & SSE3 for SIMD processing" N& h3 B' F) B6 {( H& }
enabled Flush-To-Zero mode: }- w: T+ z0 r4 [5 I
enabled Denormals-Are-Zero mode
) V4 S: O' \/ x* M+ i* Y------ Initializing File System ------! Q5 e5 S% i' u7 m/ ], }! ^+ X# `
Loaded pk4 D:gameMPbasepak0.pk4 with checksum 0x3b749b2" @+ I F9 ]# j
log file 'console.log' opened on 2009-8-26, 19:15:08( m% ^. ~0 w% ~+ V5 T
si_version: WolfMP 1.2.341468 win-x86 Aug 14 2009 15:31:056 S( t I' u+ B4 J0 g) W1 H
g_version: ( C5 I8 ]6 @6 B
Unknown command 'path'" }$ G8 x, f+ K$ R
Loaded pk4 D:gameMPbasepak1.pk4 with checksum 0x3db1ee16
" Y5 U& @' o, |3 W% SLoaded pk4 D:gameMPbasepak2.pk4 with checksum 0x8df1604a2 S' o& J8 x0 D* d7 O$ s
Loaded pk4 D:gameMPbasepak3.pk4 with checksum 0xa76949249 V8 R- {; w! k. K; t T9 Q
Loaded pk4 D:gameMPbasezpak_english000.pk4 with checksum 0xc6f640b7; x- O0 c! [/ \' f2 p Q) P
Current search path:
/ L5 }! w; s( tC:UsersOwnerDocumentsid SoftwareWolfMP/base
' g9 i1 T$ `; _C:UsersOwnerAppDataLocalid SoftwareWolfMP/base
9 W: }2 A9 R2 m3 @9 u' t C& ?D:gameMP/base- F, z' ~( x; I5 t5 X$ g6 l9 }2 b
D:gameMPbasezpak_english000.pk4 (553 files)$ ?4 i8 I: j! X' C
D:gameMPbasepak3.pk4 (143 files)
; \9 Z! P. J' u, F |6 hD:gameMPbasepak2.pk4 (28 files)
, r" Y% t, ]# OD:gameMPbasepak1.pk4 (3890 files). O. \* `, M& \; B% ?. P/ _6 |
D:gameMPbasepak0.pk4 (18504 files)% ~( ?7 \) n! y4 O
game DLL: 0x0 in pak: 0x0$ N5 `( Y; Q2 K% @" D) @+ p
Addon pk4s:/ \9 i, b0 L& q
file system initialized.: S. u4 M. t" A2 `0 X$ e( A# W
--------------------------------------' b: B7 W4 a1 v' A7 F
----- Initializing Decls -----6 _; ]: b1 J- \2 ]: r
Loading guides.... 34 loaded9 I3 x. U, ^3 o0 @) g+ T
------------------------------
( X3 [$ G- S8 I' w( Z" @execing 'defaultconfig.cfg'; X |; T/ B7 k. @
execing 'default_keys.cfg'
. Y0 Y" v# U+ w7 {- Lexecing 'default_360.cfg'+ Y- a( X% ~% E0 z) \( ~5 Z% e4 Y' Q
execing 'default_settings.cfg'
) c3 g" y5 ?/ t* S; H' O* h$ ar_megaDrawMethod is read only.- U. K( @$ B; y: `. ^
couldn't exec 'wolfconfig.cfg' u, K# c: M! L2 d
couldn't exec 'wolfbinds.cfg'0 c6 ]0 O# z4 I6 s0 f) G" V/ \3 J; Y. \
execing 'autoexec.cfg'
* |; r" I! }, o$ J( Y, AVendor:1002 Device:9442% Y/ b( y& w' H& s/ P# z: g
Detected
3 g$ o* t3 @9 Q; q# D* C 2 2.53 GHz CPU, U7 p6 z9 v2 q2 T( ]( A4 }
3328 MB of System memory3 ]/ c4 }5 L) q0 \1 `' x; P
512 MB of Video memory on an optimal video architecture% i, L8 o2 M' Q" e7 j
3 t. K" o: ]7 L6 Y% v$ |This system qualifies for High quality!
, V4 W9 ?: W3 D3 _0 \0 pexecing 'specs/highspec.dat'2 d" y" n* a: Z# ~
execing 'specs/highspec_cpu.dat'
& G6 I# [4 o6 z. s; K4 E+ ^/ Gexecing 'specs/highspec_gamedetail.dat'* N. ~5 M4 J9 J
execing 'specs/highspec_gpu.dat'/ I7 M$ z' D# {# h% T) s9 t
execing 'specs/highspec_gpudetail.dat'
! G; a& H+ v1 K) [ c, u& w' ~5 ]) fexecing 'specs/highspec_lighting.dat'9 O3 G( B* l) Y6 `
execing 'specs/highspec_foliage.dat'6 ~3 k+ n4 k3 m
Vendor:1002 Device:9442! K4 B( o9 A, j! ]
execing 'specs/highspec_foliage.dat'
0 Z7 K1 m+ j; o; rFailed to open server license code file for reading.
; j$ ^2 S# o& tInitializing OpenGL subsystem. Y/ s! Y. V- t" J( q4 I0 v5 b- H
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
( k, d& V! Y& B5 j4 D...initializing Windows Terminal Server API4 D7 D9 f: G$ n1 b
...registered window class, e' B5 ~: c) C
...registered fake window class
8 d1 u7 f4 ^" @( ~6 F" M" e5 l, U...calling LoadLibrary( 'opengl32' ): succeeded
- X4 a4 V C& ` d3 R+ |* T4 E...initializing QGL
1 K/ k( j; m+ L; g! ?idFile_Permanent::Write: 0 bytes written to diag.txt1 q$ m; Y: t1 y+ T. `& n k
idFile_Permanent::Write: 0 bytes written to diag.txt8 [, M' ?: J% j2 A1 Q
idFile_Permanent::Write: 0 bytes written to diag.txt: G* a; s3 @7 h* n3 @: O# a9 g; L
idFile_Permanent::Write: 0 bytes written to diag.txt2 g) q6 ^0 m( V+ A
idFile_Permanent::Write: 0 bytes written to diag.txt
# _: m$ W. k( C3 h# _idFile_Permanent::Write: 0 bytes written to diag.txt' ]* _( ^+ a( Z+ T; x
idFile_Permanent::Write: 0 bytes written to diag.txt
! {- e4 g. w l( fidFile_Permanent::Write: 0 bytes written to diag.txt% \. u3 A& y5 d& B( ~) ?0 ?' }' @
idFile_Permanent::Write: 0 bytes written to diag.txt5 [+ [( x* H( m4 R9 `% c% h
idFile_Permanent::Write: 0 bytes written to diag.txt& ~ b7 w9 V/ a
idFile_Permanent::Write: 0 bytes written to diag.txt
\" ]3 ]/ T: p9 r: h# HidFile_Permanent::Write: 0 bytes written to diag.txt
( w* S1 d' |$ ]% Y4 IidFile_Permanent::Write: 0 bytes written to diag.txt
3 H1 D2 `0 P+ f) g" EidFile_Permanent::Write: 0 bytes written to diag.txt
) q) s5 Q3 o, `) |: i* ^idFile_Permanent::Write: 0 bytes written to diag.txt
2 R; D" x' K1 qidFile_Permanent::Write: 0 bytes written to diag.txt8 E5 F& N+ j- `9 C
idFile_Permanent::Write: 0 bytes written to diag.txt& ?' n; E- c, q8 L, z- M# [
idFile_Permanent::Write: 0 bytes written to diag.txt, J1 u" V# A5 Q: r2 n
idFile_Permanent::Write: 0 bytes written to diag.txt
# t6 F4 ]2 b6 t, d) \& zidFile_Permanent::Write: 0 bytes written to diag.txt
# M ]1 c3 `$ X% v+ q+ w& z3 `idFile_Permanent::Write: 0 bytes written to diag.txt5 e" ^6 B0 D4 V$ @4 V& f$ G/ l
idFile_Permanent::Write: 0 bytes written to diag.txt
4 S2 q2 o- a0 s$ D********************7 ^+ Q3 q; l8 A+ h0 j: r
FATAL ERROR: The OpenGL driver doesn't support wglChoosePixelFormatARB
' V) W- P4 Z4 H0 t2 d6 P: e5 _; X( y$ E. D& U********************
/ L& X. P; S: W6 }" L8 a--------------- BSE Shutdown ----------------
- p- K4 @$ R2 Z9 ?/ _# N' G---------------------------------------------
6 D; C5 f V. f4 uShutting down OpenGL subsystem) X' P; P/ L9 l/ `; @% |! l
...releasing DC8 B: p' Y* q+ Y: y
...resetting display( m. I& n- Q7 h- D i( h
...shutting down QGL; `8 ^% ^" ^. L9 i" c: C) `
...unloading OpenGL DLL
2 a. d `, K: _0 ]$ f3 ?, Z/ S...unloading Windows Terminal Server API DLL5 l5 @% W) N4 e; e9 Z% ^ r
idRenderSystem::Shutdown() S3 ?( t( C, W; s
Shutting down performance queries
9 O) ?6 J% ^; K8 l M; D& `The OpenGL driver doesn't support wglChoosePixelFormatARB |
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