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提示: the OpenGL driver doesn't support wglChoosePixelFormatARB2 d8 A( @- j5 O
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详细的:WolfMP 1.2.341468 win-x86 Aug 14 2009 15:31:05# e/ c/ Q2 f. j& ?
2533 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
3 J* ? q* ?! M2 T$ [2 logical CPUs! c/ C* o' E$ v) A% }
2 physical CPUs
- \( M. g& v% A# l# S ^/ cHT not available f$ \: q3 b( w$ E# Y" M
3328 MB System Memory2 _7 \' B0 h4 h D1 H
512 MB Video Memory e# ~* a) n' J7 l$ L
Initializing performance queries
: |6 `/ I6 c( s6 Q! ^3 [$ EWinsock Initialized
l( M& Y$ D) Z( ?' |Found interface: {3E464DD8-A773-4A3B-AF92-BF9D064646CF} IPvE Adapter - 0.0.0.0 NULL ip - skipped; f2 ~: |; \8 _
Found interface: {09661F5C-FB9D-4FD2-8441-BD86800F8C93} TAP-Win32 Adapter V9 - 0.0.0.0 NULL ip - skipped
3 A5 }" _6 ~- S1 A, s1 CFound interface: {F6BC6444-8B20-4354-85CB-C961B43ACC4C} Atheros AR8121/AR8113 PCI-E Ethernet Controller - 192.168.0.5/255.255.255.0
* _2 X- s& y% j$ ]1 tSys_InitNetworking: adding loopback interface8 G- g& r. B6 `; [- }0 n
WolfMP using MMX & SSE & SSE2 & SSE3 for SIMD processing
/ O4 b" V4 Q; N/ C; L# _* i4 c* a6 ~enabled Flush-To-Zero mode' g; Y; Y/ B: m! J/ [
enabled Denormals-Are-Zero mode9 M4 j Q3 c' K0 H. E7 d: t0 r' h
------ Initializing File System ------8 K$ N3 I6 ]' A+ u1 ?+ z
Loaded pk4 D:gameMPbasepak0.pk4 with checksum 0x3b749b2 p$ Y; I9 B: R
log file 'console.log' opened on 2009-8-26, 19:15:08( }( N7 K% E+ C7 \0 D
si_version: WolfMP 1.2.341468 win-x86 Aug 14 2009 15:31:05
, e& A' i* e. qg_version: N5 q% `7 O9 ^& X# o' ?) N) e
Unknown command 'path': ^9 C& h1 Z [" i
Loaded pk4 D:gameMPbasepak1.pk4 with checksum 0x3db1ee16
/ X }2 _$ Y2 ~, i7 V! Q7 f" PLoaded pk4 D:gameMPbasepak2.pk4 with checksum 0x8df1604a5 X( B2 V# j; f" G
Loaded pk4 D:gameMPbasepak3.pk4 with checksum 0xa7694924
! L' F& H3 ^8 B7 b. X* lLoaded pk4 D:gameMPbasezpak_english000.pk4 with checksum 0xc6f640b7
4 M& _: z3 E$ V. D; `' wCurrent search path:# ]( S' p6 `/ f' ]) Y
C:UsersOwnerDocumentsid SoftwareWolfMP/base% L" y5 |- j' r/ {- X; ]# M, E
C:UsersOwnerAppDataLocalid SoftwareWolfMP/base8 `1 H& T8 q9 x6 Z9 P' n. a
D:gameMP/base" T3 m' c# W5 l4 ^- }9 f
D:gameMPbasezpak_english000.pk4 (553 files): p+ [7 N' p* V0 u
D:gameMPbasepak3.pk4 (143 files)
. y, g @0 Z7 A+ ]- ID:gameMPbasepak2.pk4 (28 files)) f h, W4 n' t
D:gameMPbasepak1.pk4 (3890 files)
- Y4 p4 o9 o6 X8 bD:gameMPbasepak0.pk4 (18504 files)8 b" D5 f( F1 b3 I. R. {9 f
game DLL: 0x0 in pak: 0x0. o* D& a$ W& h5 O$ \
Addon pk4s:) I, b$ G+ V; }
file system initialized.
0 g6 X* p: C: b/ z--------------------------------------' L4 L( f- U2 f8 H4 w- ]2 L
----- Initializing Decls ----- ^: U* s4 }7 A) S7 s
Loading guides.... 34 loaded7 Q6 L% k" u: v+ V1 N- X. U$ X$ E
------------------------------
- K" Q4 f! W% _7 s+ [execing 'defaultconfig.cfg'" h# i$ D' Q9 d( z& ?5 K, y u
execing 'default_keys.cfg'0 p" g" z( J( a4 {( F4 n
execing 'default_360.cfg'5 U0 b. S8 V" } R& m& |4 _/ e0 P) z
execing 'default_settings.cfg'
1 s# v4 q# ?, q0 ^1 [1 y; [r_megaDrawMethod is read only.2 J* |; o0 H% o# I
couldn't exec 'wolfconfig.cfg'$ D- ] g' U M; M4 r
couldn't exec 'wolfbinds.cfg'( k, T t6 r) a" ^- H2 ~5 u0 p
execing 'autoexec.cfg'% |, z; f0 d( c/ w
Vendor:1002 Device:9442
; ~( a( ]4 h) M& ]) v. UDetected0 p( \0 d+ u( y& w* m5 {4 x
2 2.53 GHz CPU
% f* w" m$ a+ Z0 I 3328 MB of System memory# f9 Y8 M9 `0 h/ B% u2 n
512 MB of Video memory on an optimal video architecture0 g/ H# b1 |/ h# _: O5 O
4 X: Q( S! x$ W
This system qualifies for High quality!
; Y8 Y; e. D7 T! C5 hexecing 'specs/highspec.dat'
2 \/ A8 L2 \; r0 e& `: y' y1 pexecing 'specs/highspec_cpu.dat'
4 l' q% a3 p9 K% Dexecing 'specs/highspec_gamedetail.dat': L- r" b& ]0 y; o
execing 'specs/highspec_gpu.dat'- ^" N" i% ?' f+ `
execing 'specs/highspec_gpudetail.dat'
7 L' t6 {8 a8 v2 z- K" o7 dexecing 'specs/highspec_lighting.dat'9 w0 X( s* r& ]1 H: o
execing 'specs/highspec_foliage.dat'
- @- p8 B% Y' G5 | s5 J8 ^) RVendor:1002 Device:9442
3 L4 {' x; j! J( X; A7 |& g/ Dexecing 'specs/highspec_foliage.dat'- ~$ b6 E8 d+ z! x) m
Failed to open server license code file for reading.
* _, m2 I9 t' D9 @Initializing OpenGL subsystem" L& M+ D0 S; R# |
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
A$ J! \" E, K, F- ~...initializing Windows Terminal Server API$ }$ @) F- K+ E) r' E
...registered window class, D9 ~- K. e$ Q
...registered fake window class' D; h# c- B& @# }
...calling LoadLibrary( 'opengl32' ): succeeded9 e) u- L( q3 b& I% { S: ?
...initializing QGL
, O" S- g; r7 Q8 ~1 g8 N: I/ p6 }idFile_Permanent::Write: 0 bytes written to diag.txt% D! w; ? B- r0 E
idFile_Permanent::Write: 0 bytes written to diag.txt' X/ J$ j% m" I0 {! e
idFile_Permanent::Write: 0 bytes written to diag.txt
( ~5 I. N! {% \( S# f/ H" SidFile_Permanent::Write: 0 bytes written to diag.txt
/ c/ |( n9 t2 z! n+ midFile_Permanent::Write: 0 bytes written to diag.txt
% E, R2 f1 c2 B" Q) B7 S& YidFile_Permanent::Write: 0 bytes written to diag.txt) X- W# M4 [* R" {5 H2 e5 Z/ ]
idFile_Permanent::Write: 0 bytes written to diag.txt
) Q+ I5 Z0 E. @$ Y2 [7 Q$ i8 r8 `idFile_Permanent::Write: 0 bytes written to diag.txt: T+ o0 ]' E; D4 l' j! y! T* B, a
idFile_Permanent::Write: 0 bytes written to diag.txt
1 A$ D7 l, q$ X1 }, I c$ ridFile_Permanent::Write: 0 bytes written to diag.txt
- s) L! g) g+ h# K* K$ R$ k9 N: v! ~idFile_Permanent::Write: 0 bytes written to diag.txt* M' T! E/ a6 Z: D8 x$ Q5 q: J
idFile_Permanent::Write: 0 bytes written to diag.txt
3 `4 Z( g: j7 j. a/ P$ r6 a: AidFile_Permanent::Write: 0 bytes written to diag.txt
& `% F6 z3 ]- G) k5 n- F: widFile_Permanent::Write: 0 bytes written to diag.txt
1 Y. V D# C: t+ Q" I* v, FidFile_Permanent::Write: 0 bytes written to diag.txt
, K7 H" L+ q5 ]) ~! Y, s+ D/ midFile_Permanent::Write: 0 bytes written to diag.txt
: ~) S0 d: Y/ P9 N1 o/ sidFile_Permanent::Write: 0 bytes written to diag.txt+ F* {! F% h# g0 u3 u- E
idFile_Permanent::Write: 0 bytes written to diag.txt3 Y. g# N# Y ]. X, |
idFile_Permanent::Write: 0 bytes written to diag.txt
2 m# U$ Z: _ @idFile_Permanent::Write: 0 bytes written to diag.txt
7 M# Z- u7 Q& s: D2 Z( l) T" J$ EidFile_Permanent::Write: 0 bytes written to diag.txt6 a+ ]. p7 i! l" X
idFile_Permanent::Write: 0 bytes written to diag.txt4 F8 y! C# A' a4 @% N4 K" V, ^ j
********************- ~$ h4 K8 @& {- ~6 _4 S6 y
FATAL ERROR: The OpenGL driver doesn't support wglChoosePixelFormatARB
7 s: c3 K3 V: Q4 S4 d+ j! u; Q********************# T+ T+ ~$ y) K/ W
--------------- BSE Shutdown ----------------* }" r' k% ~; y+ Y0 J O
---------------------------------------------. ]. @& h/ h% z7 ~1 c. s
Shutting down OpenGL subsystem( {* h4 {/ n( o1 V; J$ `
...releasing DC+ m1 Q$ v% y2 E* J5 i Y1 S
...resetting display
( e8 E4 `! x& j9 V- m...shutting down QGL
3 Q' e3 s- X- t, k& i9 n...unloading OpenGL DLL! j( p* x5 ~8 ?' ^, \) R" L
...unloading Windows Terminal Server API DLL
1 y/ [6 U0 b- w" P) oidRenderSystem::Shutdown()
+ @7 C* o7 q- M B% P( AShutting down performance queries
/ ^% Q) |" h% b! V; j) DThe OpenGL driver doesn't support wglChoosePixelFormatARB |
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