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engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
0 J8 F5 l( L3 E. o+ Y% v. ^1 eenabled Flush-To-Zero mode
- \; D) H V( s7 ]+ c1 o5 I7 Qenabled Denormals-Are-Zero mode
% E P- N. f0 a# E: N! e& `; Y& |--------- Initializing File System ----------
4 E; Z' k; Q# y2 \. iLoaded pk4 E:/Program Files/Wolfenstein/SP/base/assets.pk4 with checksum 0xd942fb87
! t. l) v# Y0 @6 L$ {Loaded pk4 E:/Program Files/Wolfenstein/SP/base/shaders.pk4 with checksum 0x924d762a$ e; m* K! H* ~7 Q- A+ x
Current search path:2 H! P7 f0 i7 o5 Q. X
E:/Program Files/Wolfenstein/SP/base/shaders.pk4 (1044 files)! S. h+ R9 p5 u( ~, b: @3 S8 L
E:/Program Files/Wolfenstein/SP/base/assets.pk4 (6421 files)3 y# i @$ m: J! x
E:/Program Files/Wolfenstein/SP/base
5 M( x- I, G3 c/ lgame DLL: 0x0 in pak: 0x0
# o# F% O5 L3 @ L) |) t5 Kfile system initialized.. T' ^7 E; D6 \# n7 o9 N3 a# q
---------------------------------------------5 q% g# n0 d) W4 |+ R- z( C2 E
Set VO_Lang english
( e2 r/ B5 l3 @chinese not found, falling back to english 4186 strings read from strings/english.lang# b: h3 V: c( [$ ^
------------ Initializing Decl System -------------
/ e/ `6 M) [" V ]8 HLoading guides.... 209 loaded& p0 t, v; U0 G4 v5 o
------------ Loading global.decls -------------5 z, o- L: g- z3 y
67ms to load 2124k of maps/game/global/global.decls2 v" G/ a5 T5 ?& m3 \
---------------------------------------------
: F* q$ m& i- ^- B0 W) [-------- Initializing renderSystem ----------
% Q" H0 Q# {7 O/ qrenderSystem initialized.+ F9 F6 G& Z2 A+ y1 s7 U0 q
---------------------------------------------
6 E. T/ E: W( k* I! U3 N6 `Couldn't open journal files
( n9 L% F* w( Z8 K$ cexecing default.cfg, d- h$ V+ t6 `* J1 ~% Z# [: b# t0 T
execing default_keys.cfg- Z5 d0 l7 }7 K: l( O
execing gamepadbuttons0.cfg
. \8 f- Q* G2 k! y: X$ nexecing gamepadsticks0.cfg
2 y8 q- s7 z( E" d+ Vcouldn't exec editor.cfg
* } ?2 Q( \4 ]7 g! ]& Ucouldn't exec autoexec.cfg
) J/ k2 O5 n& V) Z1 B2 B------------ Sound Initialization -----------! f. s, Q7 }: ^
FMOD Ex: successfully initialized with "STEREO" mode3 z4 R d; w5 a s* k
FMOD Ex: successfully disabled sideback speaker pair (if any)- {7 R! Q, X6 A K" d. G
--------------- R_InitRenderer ----------------1 Q$ P9 u( }1 v! R5 b, j4 P& p
Video resolution$ K) ^: j Z4 I! F' ~
Back buffer: 1280 x 10240 Y7 y: S4 _" o3 R& h6 ?
Letter boxed region: 1280 x 960
- P7 p' g& O0 F* b HInitializing Windows Direct3D sub-system
8 |4 D. w# z. W+ ?5 p. g4 ^...registered window class" _; x' a2 ^0 d" y3 R" |
...created window @ 0,0 (1280x1024)
! W% K7 ~/ v+ K, [ \ V# y: ^...getting DC: succeeded" F7 e u" F U+ ]
------------ Input Initialization -----------
% r" j, ]8 `3 v) n* yIN_InitDirectInput(): Initializing DirectInput...
; H8 \$ Q) W( j6 O6 u9 X---------------------------------------------
7 z% N* O8 i/ r6 [7 D4 R----------- Initializing Havok ------------
. J: f6 P0 r7 u9 |% s: j6 t$ X1 M& LHavok-5.6.0-r1 initialized with Stacksize : 60000; ?7 P1 m" T! D" L
---------------------------------------------* w; p9 g6 _1 U$ \
Attempting to load dll (E:/Program Files/Wolfenstein/SP/gamex86.dll)
% {6 w; I# }0 E0 \. k+ `game using MMX & SSE & SSE2 & SSE3 for SIMD processing$ f+ o& w% {( |: b
enabled Flush-To-Zero mode
7 i. x& e2 j9 Y0 `; x i7 I4 kenabled Denormals-Are-Zero mode, c6 S6 ^8 a% ^; x) Q7 {
------------- Initializing Game -------------5 r! y3 T$ e) Y8 }3 s Z
gamename: baseWOLF-1; z2 l5 v3 B( w' {
gamedate: Jul 19 2009* ~! a( b2 X: B q3 V) N
Initializing event system) N1 q6 h* d; g R! V' \( W
...666 event definitions
9 o1 A- U& r! s( ?! N2 ?Initializing class hierarchy
3 [/ D6 G* H! V! R3 R* K2 g" o V...354 classes, 540792 bytes for event callbacks
0 {2 Z3 J9 ?) S! v8 PInitializing scripts
# C! w6 |2 H8 ?Compiled 'C:/Documents and Settings/Admin/Local Settings/Application Data/id Software/WolfSP/base/scripts/main.script': 49.9 ms9 `9 P# D- L9 d& p, G* d
-------------- Compile stats ----------------
1 c% i T; O4 P9 ~Memory usage:
, [/ [; d. `( z' c Strings: 13, 2028 bytes) ~. q" [* p3 U; D
Statements: 8477, 169540 bytes
* j. \% ~+ F" T% a# B Functions: 707, 77232 bytes, A3 ]1 l6 F$ |7 l- G
Variables: 17592 bytes
& F4 W; n5 Q' A$ F T Mem used: 454740 bytes
$ R! _; k5 Z1 D$ u B" CStatic data: 324832 bytes
# F+ S1 p5 l9 J Allocated: 597644 bytes) Q5 Y8 Z! X- D' l4 V* R
Thread size: 7108 bytes
1 i* b/ q2 U, T8 O2 o7 }game initialized.' w, m8 t: y( l9 R+ Z) X
---------------------------------------------' V6 c# ^4 {, _* [: ?
Loading viseme file: annosoft; n% x+ {' P! h4 i+ k4 G
WARNING: bindPoint '_journal' starts with an '_', but no controller consumed it. Ignoring.1 A/ m1 I4 [1 v% ~/ N
----------- Initializing Session ------------
! d$ f1 g/ G2 J. V% z----------------- BSE Init ------------------
9 _+ V" v3 g& S& A8 w--------- BSE Created Successfully ----------) Z( S, p3 R5 [1 r0 @+ d! x5 Z+ @
session initialized `9 P8 k! r e
---------------------------------------------% O# r3 Y2 \' B# Y' O) h' E M
StreamTech Initialized: 10485760 bytes allocated.8 _$ @3 @0 v1 r4 |$ x ^) m
On foot controller is disabled3 l( U% ?- `; w7 ^
Joystick: attempting to set "#str_007692"
& \. l `# s( y3 g. b------------ Game Map Shutdown --------------
' f4 k' M/ r8 s& k# X---------------------------------------------
, N& D8 {% i3 A9 r( m) }4 y. f------------ Map Initialization -------------
) M; X8 G0 l% L- |+ ?0 oLoading Map: game/menu/menu
# N. j# K K% t' ^----------- Game Map Init ------------
]' e8 e8 x1 T3 hWARNING: Image missing from asl/stream pack: gfx/env/line_cm5 i- T7 w0 W5 k. ?6 ]
WARNING: Loading non pre-cached file gfx/env/line_cm.dds
7 O7 y4 m+ p+ [WARNING: Loading non pre-cached file gfx/env/line_cm.dds/ s( Y( ]8 B/ D
WARNING: Image missing from asl/stream pack: models/props/books/tome_of_power_local
7 p6 N) f% R6 Z0 Y+ YWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds
Z' z# o* W( b. e3 K) Z9 PWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.tga" w' L* l1 {' F) c. c
WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds
! @/ L2 q& J( C7 ?- v2 Z( AEntering script_main()
1 D! F2 B7 O! X" RExiting script_main()* w' @: o P4 g
maps/game/menu/menu.mpk compiled on Thu May 14 14:53:15 20094 W/ e4 `0 k7 k4 F7 l9 S% H/ u% g
WARNING: RvHUDComponent::CallFunction: no mapping defined for
, ~; x/ b( w4 c: ]9 iWARNING: Image missing from asl/stream pack: textures/common/outside_shadow_global_light_only* \( A- l0 q, M% ^1 S& X/ ^% E
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.dds
- @& {: t7 h$ T% ^: iWARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.tga) Y, p/ j% }# `4 [" B- Q6 i
WARNING: Unable to find image file: textures/common/outside_shadow_global_light_only.(dds|tga)2 P8 U' \, Y: z( t" G; v1 V
---------------------------------------------
! p9 G1 I, _- P5 { h3 ?8 Q879 msec to load game/menu/menu
: _8 D! l6 m( a% `------ Common Initialization Complete -------
, L& o1 S; G M* i/ xWARNING: Missing animation from asl/stream pack: models/characters/_humanoid_male/ragdoll7 g* R3 x* e/ L2 i
WARNING: Loading non pre-cached file models/characters/_humanoid_male/ragdoll.hkx0 s& J2 C8 R# Q& d
WARNING: Failed to find animation file: models/characters/_humanoid_male/ragdoll.hkx3 p. p" _2 s/ n" n
Unknown command 'ScaleformIsUserSignedIn'
5 K5 s7 p2 i! |* B% e3 ^+ h1 P9 AUnknown command 'undefined'
0 c: D7 D! I; O! \) wUnknown command 'undefined'* R& R4 X/ `. ^$ Y. r& G: [4 m) v
Unknown command 'undefined'
9 y# Y" O0 z, tUnknown command 'undefined'
4 |+ x) e6 l/ b% S; m) UOn foot controller is disabled$ e; {8 T! G! k1 z4 T- S, x
------------ Game Map Shutdown --------------, n3 c% ?) ^- n5 }7 G" H
---------------------------------------------8 i& N4 z. y I" i: D
------------ Map Initialization -------------# g( _7 x8 d3 Z: K, i& H( @
Loading Map: game/airfield/airfield_east
+ v7 B+ j8 R+ i; t----------- Game Map Init ------------
2 @ F) f" t& m2 Q' _WARNING: Unable to find image file: gfx/loadscreens/airfield_east.(dds|tga)1 w" k3 k: \ A- h8 r" B
Entering script_main()
6 Y( P5 ` u7 `! J3 ]Exiting script_main()
9 _: P O8 W: ymaps/game/airfield/airfield_east.mpk compiled on Mon Jun 01 16:18:30 2009
9 s5 P. i# z. }$ a------------ Game Map Shutdown --------------6 O* O9 H3 c7 X; y2 H: M
---------------------------------------------
# `: D0 f5 s& g/ V: \6 X- U--------------- BSE Shutdown ----------------/ Y7 Y6 s5 Y0 G4 `, q* [' N3 \
---------------------------------------------
, D5 k) T6 l6 i: ridRenderSystem::Shutdown()+ q3 v' N# o# e) p
...releasing DC: success( q) u+ I+ g: m' M' t
...destroying window. }- X, ^- h2 Q7 a* E: S
...resetting display
. t0 r% N7 |% W+ f--------------- Game Shutdown ---------------
9 ]. Y/ } g; p5 m. x- n------------ Game Map Shutdown --------------
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9 A) a% m! u% f' Y( X8 A0 v7 w6 ~% H, _, I/ `" k1 A! U
. Q$ N! F& j# Q: H4 i# x' z. I
$ K% O* j, Z G. y' o. u/ r4 |这是跳出来后报错的内容,难道是文件损坏了?我下载的是3DM的英文破解版啊~ |
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