3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 3446|回复: 0
打印 上一主题 下一主题

[求助] 德军总部玩到airfield的时候跳出来~~

[复制链接]

0

主题

438

帖子

480

积分

高级玩家

Rank: 4

贡献度
34
金元
3442
积分
480
精华
0
注册时间
2008-8-5
跳转到指定楼层
主题
发表于 2009-9-1 14:59 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
& p) {2 d& [  F* _! V3 Senabled Flush-To-Zero mode  Q* x( V/ l3 {0 ^* E- C- m2 S
enabled Denormals-Are-Zero mode% {6 @  x$ r8 c6 B
--------- Initializing File System ----------
& A" ~  R; _% n% z( n0 bLoaded pk4 E:/Program Files/Wolfenstein/SP/base/assets.pk4 with checksum 0xd942fb87& A' F% |; h2 T  E  v6 S
Loaded pk4 E:/Program Files/Wolfenstein/SP/base/shaders.pk4 with checksum 0x924d762a2 n& g" j5 d; r4 ^# q" C1 @
Current search path:* K3 ~7 g+ B. c1 R3 j9 m% }3 D
E:/Program Files/Wolfenstein/SP/base/shaders.pk4 (1044 files)
3 O* p0 i+ [! o3 a; B$ KE:/Program Files/Wolfenstein/SP/base/assets.pk4 (6421 files). G# p3 k# c; t. W) g" }
E:/Program Files/Wolfenstein/SP/base
1 [8 ?3 x  t8 m' N6 Q: u# Xgame DLL: 0x0 in pak: 0x0
  u  U+ \- I+ j- Ffile system initialized.0 a9 d, B& |( ^# g3 h1 j+ s
---------------------------------------------
( d# l3 D! I1 q% B9 d, p# pSet VO_Lang english
( f( ~% G- _! W4 f3 `& u2 wchinese not found, falling back to english 4186 strings read from strings/english.lang1 X& e$ u2 i4 ]6 z2 {$ M; o
------------ Initializing Decl System -------------* E; J& j- C. o0 w) G$ L, V* N5 j& e
Loading guides.... 209 loaded, b- Y+ I! w- n& v
------------ Loading global.decls -------------
) P3 y. D4 _& Z- E* G, U67ms to load 2124k of maps/game/global/global.decls- ?' q3 u" W7 Q3 i, M: @
---------------------------------------------
& Y; s7 G9 q& |7 j* L( R0 |. T' I-------- Initializing renderSystem ----------
& S3 {1 b: K4 C. z3 arenderSystem initialized." `3 d1 V0 r% R2 h. _9 \; E
---------------------------------------------, D1 ^+ }1 V1 l1 J. w0 ~: I6 m
Couldn't open journal files
- w- H6 B1 A1 Z7 `  x0 Wexecing default.cfg7 A+ }* p% w" G# {1 z
execing default_keys.cfg& z$ [+ Y# v4 b+ h- K1 ?9 C# {
execing gamepadbuttons0.cfg
5 x( q) E) p0 R9 w& Y# n  X1 ]execing gamepadsticks0.cfg
$ C3 M3 ]; ]* T9 X' D% _9 M7 f: [3 Fcouldn't exec editor.cfg
, u( |) i0 _  wcouldn't exec autoexec.cfg
1 W0 ?  K9 e2 k) h------------ Sound Initialization -----------
) a: C( f4 _( k" @) L, nFMOD Ex: successfully initialized with "STEREO" mode, x, b( \, v% X- P/ x
FMOD Ex: successfully disabled sideback speaker pair (if any)# B9 _5 p4 d. Z% O( Y+ t5 N) y5 B
--------------- R_InitRenderer ----------------
6 H( c6 M" R0 dVideo resolution" s3 ?  R/ g/ O+ N) U
Back buffer:  1280 x 1024- ^8 M# |  m( L: O: m: R" q
Letter boxed region:  1280 x 960: v8 F  I; D+ K$ X; ^8 @- |
Initializing Windows Direct3D sub-system
& K# C/ Q% s( @* f/ T  h* Y...registered window class9 J$ o9 x: p" l% o
...created window @ 0,0 (1280x1024)
) \. J2 A0 N# d$ f. f...getting DC: succeeded: N; L; z) a, W& ~- C. K8 U
------------ Input Initialization -----------
  h$ ^; M+ l3 u/ t# O; XIN_InitDirectInput(): Initializing DirectInput...
+ K0 |$ o5 }7 `( Q---------------------------------------------
0 F& E1 L+ p, ~% W4 o5 K/ j9 Q----------- Initializing Havok ------------
. f4 Y  j" z9 n8 `Havok-5.6.0-r1 initialized with Stacksize : 600001 C7 M# j0 i% f: Y3 o  {
---------------------------------------------( Z' {: {  a) i7 o6 F
Attempting to load dll (E:/Program Files/Wolfenstein/SP/gamex86.dll)9 }& l" r+ r$ Y( C
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
2 H  F- E6 X$ L  benabled Flush-To-Zero mode
1 s0 B* J$ d" k9 |  h2 \enabled Denormals-Are-Zero mode
- W' W' H: I! W. T6 j6 r------------- Initializing Game -------------
# W6 t+ z* n( Q+ Y) F; K* Rgamename: baseWOLF-1
0 B' O2 H! c& D+ Egamedate: Jul 19 2009) t$ V. Z, A( u% M) e/ A6 D
Initializing event system& I9 j8 p) {: k1 H* x" q
...666 event definitions
1 A" Y+ R5 J7 |/ v: YInitializing class hierarchy- f: o( e0 l. R) i
...354 classes, 540792 bytes for event callbacks$ [1 Z7 b6 ?' u. ~; R( z
Initializing scripts8 y$ Q0 z" b6 ]  c2 ]( U
Compiled 'C:/Documents and Settings/Admin/Local Settings/Application Data/id Software/WolfSP/base/scripts/main.script': 49.9 ms- g- x7 K5 {* C- o
-------------- Compile stats ----------------, r& T, {) I7 M
Memory usage:6 l/ t& n' J1 j9 U
     Strings: 13, 2028 bytes
0 T- E# o; ^4 ~( D  Statements: 8477, 169540 bytes
9 O# F# ]; f8 T: \  j; J: @0 X   Functions: 707, 77232 bytes% A' ?: N  ~; Q/ r! N2 G" `8 o
   Variables: 17592 bytes* D# p- ~3 O3 P6 b) \$ H& ^
    Mem used: 454740 bytes
+ ?* O& ^7 }% L( w+ Z0 _9 U9 BStatic data: 324832 bytes8 N- @5 S8 i) _3 Y8 A4 o5 D2 v2 z
   Allocated: 597644 bytes; u' t' F* B! e( V( i
Thread size: 7108 bytes" V, v5 j9 ?* |* Z( _
game initialized.
8 ?7 L4 @  i* }4 r---------------------------------------------
# f0 N& e4 h' M/ e& V3 L- @/ q* ^Loading viseme file: annosoft
$ q5 V) B% ]4 s7 c% T& c( {! mWARNING: bindPoint '_journal' starts with an '_', but no controller consumed it.  Ignoring.
( }; y' R8 p- ~  ]7 o0 K----------- Initializing Session ------------
+ b  g9 ]+ o+ Z% R6 z1 e' ]1 u----------------- BSE Init ------------------+ A0 c9 ?$ H( A6 J- o
--------- BSE Created Successfully ----------; }! U" k# Z8 B! t7 F/ t
session initialized
5 A0 T. O3 o) H---------------------------------------------
2 q6 _5 w& Q5 ~1 tStreamTech Initialized: 10485760 bytes allocated., m) A8 T# C6 h0 R+ p
On foot controller is disabled1 t2 y& i% q+ x9 r# c2 c7 x5 Q0 `
Joystick: attempting to set "#str_007692"
( J) }$ O" {6 N- C+ K5 A+ x$ m------------ Game Map Shutdown --------------
& v( n/ n* m! T: O---------------------------------------------' I! }/ k* u1 y# K# w" g. j5 ~# j
------------ Map Initialization -------------
# D& I6 ^2 E9 R5 l% ]# ^, gLoading Map: game/menu/menu
6 ~$ A: Q" t7 Q9 f: s----------- Game Map Init ------------
2 H' R- M1 P# E( W4 WWARNING: Image missing from asl/stream pack:  gfx/env/line_cm
0 T; Z( N# p1 Q" CWARNING: Loading non pre-cached file gfx/env/line_cm.dds/ r8 a* }% \% {6 E( ^8 ?- g
WARNING: Loading non pre-cached file gfx/env/line_cm.dds
8 ~/ l9 ?3 b* [% ?0 t1 c, AWARNING: Image missing from asl/stream pack:  models/props/books/tome_of_power_local
8 {  E7 N3 `- n% ?5 h. J6 FWARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds6 _8 v2 o$ |7 Z$ V0 Q& k7 W
WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.tga6 ^" Y' A& ~0 K; H; I& O
WARNING: Loading non pre-cached file models/props/books/tome_of_power_local.dds8 ^. }' f+ n* h9 V8 S) |9 I" `
Entering script_main()
; p# n. h4 @: jExiting script_main()( K0 j- W! H" M& [$ D5 c3 b
maps/game/menu/menu.mpk compiled on Thu May 14 14:53:15 2009, R& `; r$ |" E- ^; T
WARNING: RvHUDComponent::CallFunction: no mapping defined for . e2 P) o0 L& k
WARNING: Image missing from asl/stream pack:  textures/common/outside_shadow_global_light_only" V2 x$ _6 ~, h2 u( [$ o- `- o0 J
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.dds6 k: @; [2 \" f* x. c2 ?
WARNING: Loading non pre-cached file textures/common/outside_shadow_global_light_only.tga
' w8 g, L4 c! P7 aWARNING: Unable to find image file:  textures/common/outside_shadow_global_light_only.(dds|tga)
! ^8 d9 \4 N, K" C- S---------------------------------------------, R! {8 M8 [+ ?. @8 k/ ^5 O
879 msec to load game/menu/menu- C: g* \6 O& x5 K) J
------ Common Initialization Complete -------5 H3 e5 \: t' ^( H5 v/ a3 t
WARNING: Missing animation from asl/stream pack:  models/characters/_humanoid_male/ragdoll% D9 M0 G) ?4 v! p
WARNING: Loading non pre-cached file models/characters/_humanoid_male/ragdoll.hkx
8 S/ Z; b7 U7 DWARNING: Failed to find animation file:  models/characters/_humanoid_male/ragdoll.hkx5 m1 p( x4 t3 H- ]5 e% z  ]; h  s( v
Unknown command 'ScaleformIsUserSignedIn'
$ J) x, ]( j5 L# N* IUnknown command 'undefined'6 L9 I% j; q7 [: i, B% z
Unknown command 'undefined'9 {4 @6 e* [' l1 ?0 t
Unknown command 'undefined'" G1 D/ p9 Q7 R0 {# h1 H5 l- |$ v& H
Unknown command 'undefined'* R: v, i9 V  @" G: K# V0 B  C
On foot controller is disabled. H. h  G" Z1 |: p) p
------------ Game Map Shutdown --------------' a$ J) X2 T. H* w$ y
---------------------------------------------! L+ u, D5 d, {1 f9 U% U
------------ Map Initialization -------------5 `8 J7 |1 R+ T7 J, K
Loading Map: game/airfield/airfield_east2 |1 K6 F% F& z5 Z) d. l0 J
----------- Game Map Init ------------$ G, E3 E" Q3 u$ v* E0 U' x, Z
WARNING: Unable to find image file:  gfx/loadscreens/airfield_east.(dds|tga)+ @3 @( U0 Y7 O3 }9 I# A4 N
Entering script_main()6 b' F5 x; [0 r( Z- h
Exiting script_main()
( n8 V! a0 D6 v$ cmaps/game/airfield/airfield_east.mpk compiled on Mon Jun 01 16:18:30 20095 G+ T6 \9 ^% R5 Z! X5 ?6 F; j" u
------------ Game Map Shutdown --------------* {3 T6 {9 K& {  |" P& |* a; R
---------------------------------------------
7 q+ x, M1 q7 S$ |/ j* N--------------- BSE Shutdown ----------------0 ^; E: z  h" N  j3 A# l2 D
---------------------------------------------4 h% J7 d- O! p8 f
idRenderSystem::Shutdown()
( q( X: F% o( p5 [9 I' F/ w! n9 H...releasing DC: success
8 @* B. q( I8 y1 f6 p; v. P...destroying window
$ V: H5 A; z1 `* e4 L$ Q...resetting display
2 \  a  Q* u* l( J--------------- Game Shutdown ---------------/ q% n+ b4 [7 m+ w
------------ Game Map Shutdown --------------
; D# x* Q7 M( ]; i+ z8 Y+ o9 k( {% n/ M; D, J1 d0 B

" i; D# L4 R0 r6 W; S: P5 {- t) J7 j
6 O% O6 @3 q5 F' f6 R  {8 m- `7 ?$ P  e# @
5 J) Z5 C; U+ B9 e9 I! S) ?
这是跳出来后报错的内容,难道是文件损坏了?我下载的是3DM的英文破解版啊~
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-5-8 03:20 , Processed in 0.030952 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表